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Rex Nebular and the Cosmic Gender Bender
    
Manufacturer: MicroPose
In Brief: Decent little adventure game.
| Puzzle Quality: okay |
Visuals: okay for the time |
Difficulty: moderate |
| Dramatic Effectiveness: okay |
Ease of Interface: okay |
Having just got a review published at timedigital.com I was asking all the game companies for free games and I was playing them. Tomb Raider 4, The Crystal Key, Wild Wild West: The Steel Assassin, Omikron: The Nomad Soul, that sort of thing. Then I happened to noticed that at some point I had installed an old game on my computer called "Rex Nebular and the Cosmic Gender Bender" and I had no recollection of what it was. So I started playing it, and in spite of all the brand spanking new high-tech games at my disposal, I spent the next couple of days just playing the short but entertaining Rex.
In Rex Nebular, Rex is explaining how he got a priceless artifact from a distant planet, and the adventure is helping him do just that. This is supposed to be easy, but what with being shot out of the sky by scantily clad women it gets a little more difficult. It's a long road to that antique vase.
Rex is a fairly amusing game, with amusing text and clever ideas like a "Twinkie fruit," the sweetest, tastiest fruit in the world. Its inventory-based puzzles are decent if unmemorable. One nice touch is, if you die, as you frequently will, you are instantly resuscitated, saving you the bother of having to save the game every time you have to do something dangerous. This lulls you into a sense of complacency, and I was surprised when I found I needed those save games later when the game allowed me to paint myself into a corner. I cheated a couple of times, as usual, but nothing here is exceptionally difficult.
Rex is a pleasant little game, nicely designed by Matt Gruson, and a pleasant way to while away a couple of afternoons.
-- Charles Herold -1999
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